Release 1.11.4.1 (Winter Update)
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@@ -173,7 +173,8 @@ namespace Barotrauma
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List<Mission> missionsToDisplay = new List<Mission>(selectedMissions.Where(m => m.Prefab.ShowInMenus));
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if (startLocation != null)
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{
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foreach (Mission mission in startLocation.SelectedMissions)
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//side objectives can't be selected manually (they're always selected), we need to add them separately from SelectedMissions
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foreach (Mission mission in startLocation.SelectedMissions.Union(startLocation.AvailableMissions.Where(m => m.Prefab.IsSideObjective)))
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{
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if (missionsToDisplay.Contains(mission)) { continue; }
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if (!mission.Prefab.ShowInMenus) { continue; }
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