(eba811de) Pushed MonoGame third-party dependencies
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<?xml version="1.0"?>
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<configuration>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0,Profile=Client"/></startup></configuration>
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These files can be used for commercial and non-commercial projects that makes use of MonoGame.
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<?xml version="1.0" encoding="utf-8"?>
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<Settings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</Settings>
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<configuration>
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<dllmap dll="SDL.dll" os="windows" target="SDL.dll"/>
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<dllmap dll="SDL.dll" os="osx" target="/Library/Frameworks/SDL.framework/SDL" />
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<dllmap dll="SDL.dll" os="!windows,osx" target="libSDL-1.2.so.0"/>
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<dllmap dll="SDL_image.dll" os="windows" target="SDL_image.dll"/>
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<dllmap dll="SDL_image.dll" os="osx" target="/Library/Frameworks/SDL_image.framework/SDL_image" />
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<dllmap dll="SDL_image.dll" os="!windows,osx" target="libSDL_image-1.2.so.0" />
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<dllmap dll="SDL_mixer.dll" os="windows" target="SDL_mixer.dll"/>
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<dllmap dll="SDL_mixer.dll" os="osx" target="/Library/Frameworks/SDL_mixer.framework/SDL_mixer" />
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<dllmap dll="SDL_mixer.dll" os="!windows,osx" target="libSDL_mixer-1.2.so.0" />
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<dllmap dll="SDL_ttf.dll" os="windows" target="SDL_ttf.dll"/>
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<dllmap dll="SDL_ttf.dll" os="osx" target="/Library/Frameworks/SDL_ttf.framework/SDL_ttf" />
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<dllmap dll="SDL_ttf.dll" os="!windows,osx" target="libSDL_ttf-2.0.so.0" />
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<dllmap dll="SDL_net.dll" os="windows" target="SDL_net.dll"/>
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<dllmap dll="SDL_net.dll" os="osx" target="/Library/Frameworks/SDL_net.framework/SDL_net" />
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<dllmap dll="SDL_net.dll" os="!windows,osx" target="libSDL_net-1.2.so.0" />
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<dllmap dll="smpeg.dll" os="windows" target="smpeg.dll"/>
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<dllmap dll="smpeg.dll" os="osx" target="/Library/Frameworks/smpeg.framework/smpeg" />
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<dllmap dll="smpeg.dll" os="!windows,osx" target="libsmpeg-0.4.so.0" />
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<dllmap dll="SDL_gfx.dll" os="windows" target="SDL_gfx.dll"/>
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<dllmap dll="SDL_gfx.dll" os="osx" target="/Library/Frameworks/SDL_gfx.framework/SDL_gfx" />
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<dllmap dll="SDL_gfx.dll" os="!windows,osx" target="libSDL_gfx.so.13" />
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</configuration>
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<?xml version="1.0"?>
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<PadConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<JoystickName>潃瑮潲汬牥⠠托硯㌠〶圠物汥獥敒散癩牥映牯圠湩潤獷)</JoystickName>
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<ID>0</ID>
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<LeftStick>
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<X>
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<Negative>
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<ID>0</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>0</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</X>
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<Y>
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<Negative>
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<ID>1</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>1</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</Y>
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<Press>
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<ID>8</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Press>
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</LeftStick>
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<RightStick>
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<X>
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<Negative>
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<ID>0</ID>
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<Type>None</Type>
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<Negative>false</Negative>
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</Negative>
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<Positive>
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<ID>0</ID>
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<Type>None</Type>
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<Negative>false</Negative>
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</Positive>
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</X>
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<Y>
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<Negative>
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<ID>0</ID>
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<Type>None</Type>
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<Negative>false</Negative>
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</Negative>
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<Positive>
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<ID>0</ID>
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<Type>None</Type>
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<Negative>false</Negative>
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</Positive>
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</Y>
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<Press>
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<ID>9</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Press>
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</RightStick>
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<Dpad>
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<Up>
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<ID>0</ID>
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<Type>PovUp</Type>
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<Negative>false</Negative>
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</Up>
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<Down>
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<ID>0</ID>
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<Type>PovDown</Type>
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<Negative>false</Negative>
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</Down>
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<Left>
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<ID>0</ID>
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<Type>PovLeft</Type>
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<Negative>false</Negative>
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</Left>
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<Right>
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<ID>0</ID>
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<Type>PovRight</Type>
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<Negative>false</Negative>
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</Right>
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</Dpad>
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<Button_A>
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<ID>0</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_A>
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<Button_B>
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<ID>1</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_B>
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<Button_X>
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<ID>2</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_X>
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<Button_Y>
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<ID>3</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Y>
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<Button_LB>
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<ID>4</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_LB>
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<Button_RB>
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<ID>5</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_RB>
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<Button_Start>
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<ID>7</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Start>
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<Button_Back>
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<ID>6</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Back>
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<LeftTrigger>
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<ID>2</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</LeftTrigger>
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<RightTrigger>
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<ID>2</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</RightTrigger>
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</PadConfig>
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<?xml version="1.0" encoding="utf-8"?>
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<PadConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<JoystickName>Xbox 360 Wireless Receiver</JoystickName>
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<ID>0</ID>
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<LeftStick>
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<X>
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<Negative>
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<ID>0</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>0</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</X>
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<Y>
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<Negative>
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<ID>1</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>1</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</Y>
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<Press>
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<ID>9</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Press>
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</LeftStick>
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<RightStick>
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<X>
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<Negative>
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<ID>3</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>3</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</X>
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<Y>
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<Negative>
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<ID>4</ID>
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<Type>Axis</Type>
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<Negative>true</Negative>
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</Negative>
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<Positive>
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<ID>4</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</Positive>
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</Y>
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<Press>
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<ID>10</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Press>
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</RightStick>
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<Dpad>
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<Up>
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<ID>13</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Up>
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<Down>
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<ID>14</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Down>
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<Left>
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<ID>11</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Left>
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<Right>
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<ID>12</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Right>
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</Dpad>
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<Button_A>
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<ID>0</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_A>
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<Button_B>
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<ID>1</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_B>
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<Button_X>
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<ID>2</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_X>
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<Button_Y>
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<ID>3</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Y>
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<Button_LB>
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<ID>4</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_LB>
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<Button_RB>
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<ID>5</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_RB>
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<Button_Start>
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<ID>7</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Start>
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<Button_Back>
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<ID>6</ID>
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<Type>Button</Type>
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<Negative>false</Negative>
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</Button_Back>
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<LeftTrigger>
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<ID>2</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</LeftTrigger>
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<RightTrigger>
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<ID>5</ID>
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<Type>Axis</Type>
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<Negative>false</Negative>
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</RightTrigger>
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</PadConfig>
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