Unstable 0.1300.0.3
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@@ -30,7 +30,8 @@ namespace Barotrauma.Networking
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ERROR, //tell the server that an error occurred
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CREW,
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READY_CHECK
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READY_CHECK,
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READY_TO_SPAWN
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}
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enum ClientNetObject
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@@ -24,7 +24,7 @@ namespace Barotrauma.Networking
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//items created during respawn
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//any respawn items left in the shuttle are removed when the shuttle despawns
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private List<Item> respawnItems = new List<Item>();
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private readonly List<Item> respawnItems = new List<Item>();
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public bool UsingShuttle
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{
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