Unstable 0.1300.0.3
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@@ -181,6 +181,13 @@ namespace Barotrauma
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set;
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}
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[Serialize(true, true, "Should the generator force a hole to the bottom of the level to ensure there's a way to the abyss."), Editable]
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public bool CreateHoleToAbyss
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{
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get;
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set;
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}
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[Serialize(1000, true, description: "The total number of level objects (vegetation, vents, etc) in the level."), Editable(MinValueInt = 0, MaxValueInt = 100000)]
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public int LevelObjectAmount
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{
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