Unstable 0.1300.0.3

This commit is contained in:
Markus Isberg
2021-03-25 15:40:24 +02:00
parent 874616027b
commit 58c50a235d
136 changed files with 2486 additions and 1008 deletions
@@ -60,7 +60,7 @@ namespace Barotrauma.MapCreatures.Behavior
protected virtual void Grow()
{
List<BallastFloraBranch> newTiles = GrowRandomly();
#if DEBUG || UNSTABLE
#if DEBUG
Behavior.debugSearchLines.Clear();
#endif
if (newTiles.Any(TryScanTargets)) { return; }
@@ -135,7 +135,7 @@ namespace Barotrauma.MapCreatures.Behavior
Vector2 itemSimPos = ConvertUnits.ToSimUnits(item.Position);
#if DEBUG || UNSTABLE
#if DEBUG
Tuple<Vector2, Vector2> debugLine1 = Tuple.Create(parent.Position - ConvertUnits.ToDisplayUnits(topLeft), parent.Position - ConvertUnits.ToDisplayUnits(itemSimPos - diameter));
Tuple<Vector2, Vector2> debugLine2 = Tuple.Create(parent.Position - ConvertUnits.ToDisplayUnits(bottomRight), parent.Position - ConvertUnits.ToDisplayUnits(itemSimPos + diameter));
Behavior.debugSearchLines.Add(debugLine2);