Unstable 0.1300.0.3
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@@ -102,6 +102,13 @@ namespace Barotrauma.Items.Components
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set;
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}
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[Editable, Serialize(false, true, "If enabled, this wire will use the sprite depth instead of a constant depth.")]
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public bool UseSpriteDepth
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{
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get;
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set;
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}
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public Wire(Item item, XElement element)
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: base(item, element)
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{
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