Unstable 0.1300.0.3

This commit is contained in:
Markus Isberg
2021-03-25 15:40:24 +02:00
parent 874616027b
commit 58c50a235d
136 changed files with 2486 additions and 1008 deletions
@@ -26,6 +26,8 @@ sampler TextureSampler : register (s0) = sampler_state { Texture = <xTexture>; }
Texture2D xLosTexture;
sampler LosSampler = sampler_state { Texture = <xLosTexture>; };
float xLosAlpha;
float4 xColor;
float4 mainPS(VertexShaderOutput input) : COLOR0
@@ -39,7 +41,7 @@ float4 mainPS(VertexShaderOutput input) : COLOR0
sampleColor.r * xColor.r,
sampleColor.g * xColor.g,
sampleColor.b * xColor.b,
obscureAmount);
obscureAmount * xLosAlpha);
return outColor;
}
@@ -26,6 +26,8 @@ sampler TextureSampler : register (s0) = sampler_state { Texture = <xTexture>; }
Texture xLosTexture;
sampler LosSampler = sampler_state { Texture = <xLosTexture>; };
float xLosAlpha;
float4 xColor;
float4 mainPS(VertexShaderOutput input) : COLOR0
@@ -39,7 +41,7 @@ float4 mainPS(VertexShaderOutput input) : COLOR0
sampleColor.r * xColor.r,
sampleColor.g * xColor.g,
sampleColor.b * xColor.b,
obscureAmount);
obscureAmount * xLosAlpha);
return outColor;
}