Unstable 0.1300.0.3

This commit is contained in:
Markus Isberg
2021-03-25 15:40:24 +02:00
parent 874616027b
commit 58c50a235d
136 changed files with 2486 additions and 1008 deletions
@@ -21,12 +21,14 @@ namespace Barotrauma
public readonly string requiredTag;
public DamageSound(Sound sound, Vector2 damageRange, string damageType, string requiredTag = "")
public bool ignoreMuffling;
public DamageSound(Sound sound, Vector2 damageRange, string damageType, bool ignoreMuffling, string requiredTag = "")
{
this.sound = sound;
this.damageRange = damageRange;
this.damageType = damageType;
this.ignoreMuffling = ignoreMuffling;
this.requiredTag = requiredTag;
}
}
@@ -269,6 +271,7 @@ namespace Barotrauma
damageSound,
soundElement.GetAttributeVector2("damagerange", Vector2.Zero),
damageSoundType,
soundElement.GetAttributeBool("ignoremuffling", false),
soundElement.GetAttributeString("requiredtag", "")));
break;
@@ -531,7 +534,7 @@ namespace Barotrauma
Vector2 diff = gap.WorldPosition - listenerPos;
if (Math.Abs(diff.X) < FlowSoundRange && Math.Abs(diff.Y) < FlowSoundRange)
{
if (gap.Open < 0.01f) { continue; }
if (gap.Open < 0.01f || gap.LerpedFlowForce.LengthSquared() < 100.0f) { continue; }
float gapFlow = Math.Abs(gap.LerpedFlowForce.X) + Math.Abs(gap.LerpedFlowForce.Y) * 2.5f;
if (!gap.IsRoomToRoom) { gapFlow *= 2.0f; }
if (gapFlow < 10.0f) { continue; }
@@ -1123,7 +1126,11 @@ namespace Barotrauma
tempList.Add(s);
}
}
tempList.GetRandom().sound?.Play(1.0f, range, position, muffle: ShouldMuffleSound(Character.Controlled, position, range, null));
var damageSound = tempList.GetRandom();
if (damageSound.sound != null)
{
damageSound.sound.Play(1.0f, range, position, muffle: !damageSound.ignoreMuffling && ShouldMuffleSound(Character.Controlled, position, range, null));
}
}
public static void PlayUISound(GUISoundType soundType)