Unstable 0.1300.0.3
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@@ -15,7 +15,7 @@ namespace Barotrauma.Networking
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public static void ClientRead(IReadMessage msg)
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{
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UInt16 ID = msg.ReadUInt16();
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UInt16 id = msg.ReadUInt16();
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ChatMessageType type = (ChatMessageType)msg.ReadByte();
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PlayerConnectionChangeType changeType = PlayerConnectionChangeType.None;
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string txt = "";
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@@ -114,7 +114,7 @@ namespace Barotrauma.Networking
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if (orderIndex < 0 || orderIndex >= Order.PrefabList.Count)
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{
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DebugConsole.ThrowError("Invalid order message - order index out of bounds.");
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if (NetIdUtils.IdMoreRecent(ID, LastID)) { LastID = ID; }
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if (NetIdUtils.IdMoreRecent(id, LastID)) { LastID = id; }
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return;
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}
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else
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@@ -155,11 +155,11 @@ namespace Barotrauma.Networking
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}
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}
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if (NetIdUtils.IdMoreRecent(ID, LastID))
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if (NetIdUtils.IdMoreRecent(id, LastID))
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{
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GameMain.Client.AddChatMessage(
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new OrderChatMessage(orderPrefab, orderOption, orderPriority, txt, orderTargetPosition ?? targetEntity as ISpatialEntity, targetCharacter, senderCharacter));
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LastID = ID;
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LastID = id;
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}
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return;
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case ChatMessageType.ServerMessageBox:
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@@ -171,7 +171,7 @@ namespace Barotrauma.Networking
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break;
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}
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if (NetIdUtils.IdMoreRecent(ID, LastID))
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if (NetIdUtils.IdMoreRecent(id, LastID))
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{
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switch (type)
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{
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@@ -200,7 +200,7 @@ namespace Barotrauma.Networking
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GameMain.Client.AddChatMessage(txt, type, senderName, senderCharacter, changeType);
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break;
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}
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LastID = ID;
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LastID = id;
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}
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}
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}
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