Added a few new console commands: disablehud, lockx & locky (disables submarine movement on the respective axis), followsub (toggles whether the camera moves with the subs)
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@@ -1382,7 +1382,7 @@ namespace Barotrauma
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if (aiTarget != null) aiTarget.Draw(spriteBatch);
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}
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if (this == controlled) return;
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if (this == controlled || GUI.DisableHUD) return;
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Vector2 pos = DrawPosition;
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pos.Y = -pos.Y;
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