Highlighted items glow in the dark, health bars are hidden when health is full, usernames and health bars are drawn at full brightness

This commit is contained in:
Regalis
2016-07-31 19:13:08 +03:00
parent 1a0451d0a8
commit 581a7d5d9f
6 changed files with 26 additions and 9 deletions
+6 -2
View File
@@ -21,7 +21,8 @@ namespace Barotrauma
Message,
RadioMessage,
DeadMessage,
Click
Click,
Inventory,
}
public class GUI
@@ -90,11 +91,14 @@ namespace Barotrauma
if (loadSounds)
{
sounds = new Sound[4];
sounds = new Sound[Enum.GetValues(typeof(GUISoundType)).Length];
sounds[(int)GUISoundType.Message] = Sound.Load("Content/Sounds/UI/UImsg.ogg", false);
sounds[(int)GUISoundType.RadioMessage] = Sound.Load("Content/Sounds/UI/radiomsg.ogg", false);
sounds[(int)GUISoundType.DeadMessage] = Sound.Load("Content/Sounds/UI/deadmsg.ogg", false);
sounds[(int)GUISoundType.Click] = Sound.Load("Content/Sounds/UI/beep-shinymetal.ogg", false);
sounds[(int)GUISoundType.Inventory] = Sound.Load("Content/Sounds/pickItem.ogg", false);
}
// create 1x1 texture for line drawing