diff --git a/Barotrauma/BarotraumaShared/Source/StatusEffects/PropertyConditional.cs b/Barotrauma/BarotraumaShared/Source/StatusEffects/PropertyConditional.cs index 0fca3fa22..e8dde617e 100644 --- a/Barotrauma/BarotraumaShared/Source/StatusEffects/PropertyConditional.cs +++ b/Barotrauma/BarotraumaShared/Source/StatusEffects/PropertyConditional.cs @@ -211,6 +211,11 @@ namespace Barotrauma return success; } } + else if (Operator == OperatorType.NotEquals) + { + //no status effects, so the tags cannot be equal -> condition met + return true; + } return success; case ConditionType.SpeciesName: Character targetCharacter = target as Character;