diff --git a/Barotrauma/BarotraumaClient/Source/Characters/Health/CharacterHealth.cs b/Barotrauma/BarotraumaClient/Source/Characters/Health/CharacterHealth.cs index 25a281ca5..2bcb03cb3 100644 --- a/Barotrauma/BarotraumaClient/Source/Characters/Health/CharacterHealth.cs +++ b/Barotrauma/BarotraumaClient/Source/Characters/Health/CharacterHealth.cs @@ -587,7 +587,7 @@ namespace Barotrauma var affliction = GetAllAfflictions(a => a.Prefab.IndicatorLimb != LimbType.None) .OrderByDescending(a => a.DamagePerSecond) .ThenByDescending(a => a.Strength).FirstOrDefault(); - if (affliction.DamagePerSecond > 0 && affliction.Strength > 0) + if (affliction.DamagePerSecond > 0 || affliction.Strength > 0) { var limbHealth = GetMathingLimbHealth(affliction); if (limbHealth != null)