Progress on tutorial
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@@ -161,7 +161,7 @@ namespace Subsurface
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}
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private float loadState = 0.0f;
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private IEnumerable<Status> Load()
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private IEnumerable<object> Load()
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{
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GUI.Font = ToolBox.TryLoadFont("SpriteFont1", Content);
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GUI.SmallFont = ToolBox.TryLoadFont("SmallFont", Content);
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@@ -199,7 +199,7 @@ namespace Subsurface
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loadState = 70.0f;
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yield return Status.Running;
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GameMode.Init();
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GameModePreset.Init();
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Submarine.Preload("Content/SavedMaps");
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loadState = 80.0f;
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@@ -277,7 +277,7 @@ namespace Subsurface
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}
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}
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CoroutineManager.Update();
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CoroutineManager.Update((float)deltaTime);
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}
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