Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
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@@ -49,7 +49,7 @@ namespace Barotrauma
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if (Inventory != null)
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{
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spawnedItem = new Item(Prefab, Vector2.Zero, null);
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Inventory.TryPutItem(spawnedItem, spawnedItem.AllowedSlots);
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Inventory.TryPutItem(spawnedItem, null, spawnedItem.AllowedSlots);
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}
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else
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{
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