docs update

This commit is contained in:
Evil Factory
2021-09-15 12:52:14 -03:00
parent e25e77bcf6
commit 5678f81326
12 changed files with 77 additions and 50 deletions

View File

@@ -6,6 +6,9 @@ Barotrauma Character class with some additional functions and fields
Barotrauma source code: [Character.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs)
]]
-- @code Character
-- @pragma nostrip
local Character = {}
--- Creates a Character using CharacterInfo.
-- @treturn Character
@@ -14,10 +17,10 @@ Barotrauma source code: [Character.cs](https://github.com/evilfactory/Barotrauma
-- local vsauce = CharacterInfo.Create("human", "VSAUCE HERE")
-- local character = Character.Create(vsauce, CreateVector2(0, 0), "some random characters")
-- print(character)
function Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdollParams) end
function Character.Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdollParams) end
--- List of all characters.
-- @treturn table
-- @realm shared
CharacterList = {}
Character.CharacterList = {}