Item.Container bugfix (affected at least railguns in MP), merged the "your crew has died" message box with shiftsummary, reliable reactor syncing, prevent artifacts dropping out of the level
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@@ -52,7 +52,7 @@ namespace Barotrauma
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return;
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}
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if (container.Item.inventory == character.Inventory)
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if (container.Item.Inventory == character.Inventory)
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{
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var containedItems = container.Inventory.Items;
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//if there's already something in the mask (empty oxygen tank?), drop it
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