(4ec4fe293) Fixed nullref exception when attempting to speak as a monster in single player. Closes #1374
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@@ -130,7 +130,12 @@ namespace Barotrauma
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{
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{
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OnEnterMessage = (textbox, text) =>
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OnEnterMessage = (textbox, text) =>
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{
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{
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if (Character.Controlled == null) { return true; }
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if (Character.Controlled?.Info == null)
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{
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textbox.Deselect();
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textbox.Text = "";
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return true;
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}
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textbox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Default];
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textbox.TextColor = ChatMessage.MessageColor[(int)ChatMessageType.Default];
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