Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
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@@ -747,7 +747,7 @@ namespace Subsurface
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return;
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}
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//if (!string.IsNullOrWhiteSpace(mapName)) TrySelectMap(mapName, md5Hash);
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if (!string.IsNullOrWhiteSpace(mapName)) TrySelectMap(mapName, md5Hash);
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modeList.Select(modeIndex);
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