From 53bfbb3ea7edfcc48a504887a99722e9c1dee4bb Mon Sep 17 00:00:00 2001 From: Regalis Date: Sat, 20 May 2017 15:35:55 +0300 Subject: [PATCH] Fixed stack overflow when attempting to cancel a file transfer client-side --- Subsurface/Source/Networking/GameClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Subsurface/Source/Networking/GameClient.cs b/Subsurface/Source/Networking/GameClient.cs index f5d7ee667..aed3daedb 100644 --- a/Subsurface/Source/Networking/GameClient.cs +++ b/Subsurface/Source/Networking/GameClient.cs @@ -1024,7 +1024,7 @@ namespace Barotrauma.Networking public void CancelFileTransfer(FileReceiver.FileTransferIn transfer) { - CancelFileTransfer(transfer); + CancelFileTransfer(transfer.SequenceChannel); } public void CancelFileTransfer(int sequenceChannel)