Unstable 0.1300.0.7
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@@ -26,7 +26,6 @@ namespace Barotrauma
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public override void Update(float deltaTime)
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{
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if (isFinished) { return; }
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GameMain.GameSession?.Map?.CurrentLocation?.Connections.ForEach(c => c.Locked = false);
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if (GameMain.GameSession?.Map?.CurrentLocation?.Connections != null)
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{
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foreach (LocationConnection connection in GameMain.GameSession?.Map?.CurrentLocation?.Connections)
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