Fixed limb lightsource flipping (or actually disabled flipping altogether and just made the lightsource follow the rotation of the limb)

This commit is contained in:
Regalis
2017-05-29 18:41:36 +03:00
parent 4a94f12c8b
commit 52daeea109
3 changed files with 10 additions and 14 deletions
-1
View File
@@ -500,7 +500,6 @@ namespace Barotrauma
if (LightSource != null)
{
LightSource.Position = body.DrawPosition;
LightSource.Rotation = body.DrawRotation;
}
foreach (WearableSprite wearable in wearingItems)