(46e39d26c) v0.9.0.4

This commit is contained in:
Joonas Rikkonen
2019-05-27 17:26:35 +03:00
parent 9364b3839a
commit 5208b922d8
25 changed files with 348 additions and 337 deletions
@@ -159,14 +159,8 @@ namespace Barotrauma
public void StartRound(Level level, bool reloadSub = true, bool loadSecondSub = false, bool mirrorLevel = false)
{
#if CLIENT
if (GameMain.Client == null)
{
GameMain.LightManager.LosMode = GameMain.Config.LosMode;
}
else
{
GameMain.LightManager.LosEnabled = GameMain.Client.CharacterInfo != null;
}
GameMain.LightManager.LosEnabled = GameMain.Client == null || GameMain.Client.CharacterInfo != null;
if (GameMain.Client == null) GameMain.LightManager.LosMode = GameMain.Config.LosMode;
#endif
this.Level = level;