(46e39d26c) v0.9.0.4
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@@ -118,6 +118,9 @@
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<Content Include="MonoGame.Framework.dll.config">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="OpenTK.dll.config">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Shaders\solidcolor_opengl.fx" />
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<Content Include="SharpFont.dll.config">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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@@ -347,7 +350,7 @@
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<Import Project="ClientCode.projitems" Label="Shared" />
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<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
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<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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@@ -365,9 +368,8 @@
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<Target Name="AfterBuild">
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<!-- Write version number to a "Version.txt" file in the output folder -->
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<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
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<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
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<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
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</GetAssemblyIdentity>
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<Exec Command="echo v%(CurrentAssembly.Version) > $(TargetDir)Version.txt">
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</Exec>
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<Exec Command="echo v%(CurrentAssembly.Version) > $(TargetDir)Version.txt"></Exec>
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</Target>
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</Project>
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