Railgun HUD (shows supercapacitor charge & how many shells there are left)
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@@ -7,15 +7,20 @@
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linkable="true"
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>
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<Sprite texture ="railgunbase.png" depth = "0.01"/>
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<Sprite texture="railgunbase.png" depth = "0.01"/>
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<Turret barrelsprite="railgunbarrel.png" canbeselected = "true" linkable="true" origin="0.5, 0.85" barrelpos="128, 128"
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rotationlimits="180,360"
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powerconsumption="20000.0">
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powerconsumption="20000.0"
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showchargeindicator="true"
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showprojectileindicator="true"
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hudtint="0.4,0.6,0.7,0.05">
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<StatusEffect type="OnUse" target="This">
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<sound file="Content/Items/Weapons/railgun.ogg" range="5000"/>
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<Explosion range="1000.0" structuredamage="0" force="0.01" camerashake="10.0"/>
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</StatusEffect>
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<Crosshair texture="crosshair.png"/>
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<DisabledCrosshair texture="disabledCrosshair.png"/>
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</Turret>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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