Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost
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@@ -98,6 +98,7 @@
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<Compile Include="Source\Map\Lights\LightSource.cs" />
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<Compile Include="Source\Map\LocationType.cs" />
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<Compile Include="Source\Map\SubmarineHull.cs" />
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<Compile Include="Source\Networking\BanList.cs" />
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<Compile Include="Source\Networking\NetConfig.cs" />
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<Compile Include="Source\Networking\NetStats.cs" />
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<Compile Include="Source\Networking\ReliableSender.cs" />
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