- fixed AICharacters being updated even if they're disabled
- enemies can spot targets from further away if they've previously spotted the target - physics bodies are immediately moved to the correct position if they're really far (instead of lerping)
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@@ -73,6 +73,6 @@
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<joint limb1="0" limb1anchor="160,50" limb2="9" limb2anchor="0,-200" lowerlimit="-50" upperlimit="20"/>
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</ragdoll>
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<ai attackrooms="100.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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<ai attackrooms="100.0" attackweaker="50" attackstronger="-30" sight="0.1" hearing="2.0"/>
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</Character>
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