(3b88adb46) Added: Highlighting to player health bar before the health interface has been opened for the first time
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+3
-2
@@ -208,10 +208,11 @@ namespace Barotrauma.Tutorials
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TriggerTutorialSegment(1, GameMain.Config.KeyBind(InputType.Health)); // Open health interface
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while (CharacterHealth.OpenHealthWindow == null)
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{
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yield return new WaitForSeconds(1.0f, false);
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doctor.CharacterHealth.HealthBarPulsateTimer = 1.0f;
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yield return null;
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}
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RemoveCompletedObjective(segments[1]);
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yield return new WaitForSeconds(1.0f, false);
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TriggerTutorialSegment(2); //Treat self
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while (doctor.CharacterHealth.GetAfflictionStrength("damage") > 0.01f)
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{
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