Attempted fix for drawableComponents crash + LOS tweaks
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@@ -63,6 +63,16 @@ namespace Barotrauma
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public SpriteEffects SpriteEffects = SpriteEffects.None;
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public bool resizeHorizontal
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{
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get { return prefab.resizeHorizontal; }
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}
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public bool resizeVertical
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{
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get { return prefab.resizeVertical; }
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}
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private bool flippedX;
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public override Sprite Sprite
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