Attempted fix for drawableComponents crash + LOS tweaks
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@@ -31,9 +31,9 @@ namespace Barotrauma
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protected ConstructorInfo constructor;
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//is it possible to stretch the entity horizontally/vertically
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protected bool resizeHorizontal;
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protected bool resizeVertical;
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public bool resizeHorizontal { get; protected set; }
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public bool resizeVertical { get; protected set; }
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//which prefab has been selected for placing
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protected static MapEntityPrefab selected;
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