Unstable 0.1500.0.0
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@@ -569,8 +569,7 @@ namespace Barotrauma
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}
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var gaps = newHull?.ConnectedGaps ?? Gap.GapList.Where(g => g.Submarine == submarine);
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targetPos = character.WorldPosition;
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Gap adjacentGap = Gap.FindAdjacent(gaps, targetPos, 500.0f);
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Gap adjacentGap = Gap.FindAdjacent(gaps, ConvertUnits.ToDisplayUnits(points[0]), 200.0f);
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if (adjacentGap == null) { return true; }
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if (newHull != null)
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