Unstable 0.1500.0.0
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@@ -185,7 +185,10 @@ namespace Barotrauma
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{
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existingItems.Add(item);
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}
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Entity.Spawner.AddToSpawnQueue(targetPrefab, targetContainer.OwnInventory);
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Entity.Spawner.AddToSpawnQueue(targetPrefab, targetContainer.OwnInventory, null, item =>
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{
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item.AddTag("traitormissionitem");
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});
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target = null;
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}
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else if (allowExisting)
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