Unstable 0.1500.0.0
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@@ -2020,7 +2020,8 @@ namespace Barotrauma
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var playerFrame = (GUITextBlock)PlayerList.Content.FindChild(client);
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if (playerFrame == null) { return; }
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playerFrame.Text = client.Name;
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playerFrame.ToolTip = "";
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Color color = Color.White;
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if (SelectedMode == GameModePreset.PvP)
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{
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@@ -2028,15 +2029,28 @@ namespace Barotrauma
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{
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case CharacterTeamType.Team1:
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color = new Color(0, 110, 150, 255);
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playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("teampreference.team1"));
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break;
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case CharacterTeamType.Team2:
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color = new Color(150, 110, 0, 255);
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playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("teampreference.team2"));
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break;
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default:
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playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("none"));
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break;
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}
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}
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else if (JobPrefab.Prefabs.ContainsKey(client.PreferredJob))
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else
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{
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color = JobPrefab.Prefabs[client.PreferredJob].UIColor;
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if (JobPrefab.Prefabs.ContainsKey(client.PreferredJob))
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{
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color = JobPrefab.Prefabs[client.PreferredJob].UIColor;
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playerFrame.ToolTip = TextManager.GetWithVariable("jobpreference", "[job]", JobPrefab.Prefabs[client.PreferredJob].Name);
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}
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else
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{
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playerFrame.ToolTip = TextManager.GetWithVariable("jobpreference", "[job]", TextManager.Get("none"));
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}
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}
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playerFrame.Color = color * 0.4f;
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playerFrame.HoverColor = color * 0.6f;
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