Unstable 0.1500.0.0
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@@ -25,6 +25,7 @@ namespace Barotrauma
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public ScalableFont SubHeadingFont { get; private set; }
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public ScalableFont DigitalFont { get; private set; }
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public ScalableFont HotkeyFont { get; private set; }
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public ScalableFont MonospacedFont { get; private set; }
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public Dictionary<ScalableFont, bool> ForceFontUpperCase
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{
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@@ -40,11 +41,16 @@ namespace Barotrauma
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public SpriteSheet SavingIndicator { get; private set; }
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public UISprite UIGlow { get; private set; }
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public UISprite PingCircle { get; private set; }
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public UISprite UIGlowCircular { get; private set; }
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public UISprite ButtonPulse { get; private set; }
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public SpriteSheet FocusIndicator { get; private set; }
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public UISprite IconOverflowIndicator { get; private set; }
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/// <summary>
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/// General green color used for elements whose colors are set from code
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@@ -235,6 +241,9 @@ namespace Barotrauma
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case "uiglow":
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UIGlow = new UISprite(subElement);
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break;
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case "pingcircle":
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PingCircle = new UISprite(subElement);
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break;
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case "radiation":
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RadiationSprite = new UISprite(subElement);
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break;
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@@ -247,6 +256,9 @@ namespace Barotrauma
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case "endroundbuttonpulse":
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ButtonPulse = new UISprite(subElement);
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break;
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case "iconoverflowindicator":
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IconOverflowIndicator = new UISprite(subElement);
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break;
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case "focusindicator":
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FocusIndicator = new SpriteSheet(subElement);
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break;
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@@ -277,6 +289,10 @@ namespace Barotrauma
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DigitalFont = LoadFont(subElement, graphicsDevice);
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ForceFontUpperCase[DigitalFont] = subElement.GetAttributeBool("forceuppercase", false);
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break;
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case "monospacedfont":
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MonospacedFont = LoadFont(subElement, graphicsDevice);
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ForceFontUpperCase[MonospacedFont] = subElement.GetAttributeBool("forceuppercase", false);
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break;
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case "hotkeyfont":
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HotkeyFont = LoadFont(subElement, graphicsDevice);
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ForceFontUpperCase[HotkeyFont] = subElement.GetAttributeBool("forceuppercase", false);
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