(b0f5305f2) Unstable v0.9.10.0
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@@ -470,7 +470,7 @@ namespace Barotrauma
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[Serialize(true, true), Editable]
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public bool CanBeSevered { get; set; }
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[Serialize(1f, true, description:"Modifies the severance probability (defined per item/attack) when the character is alive. Currently only affects limbs of type None, Shield, or Tail on non-humanoid ragdolls. Also note that if CanBeSevered is false, this property doesn't have any effect."), Editable(MinValueFloat = 0, MaxValueFloat = 10, ValueStep = 0.1f, DecimalCount = 2)]
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[Serialize(0f, true, description:"Default 0 (Can't be severed when the creature is alive). Modifies the severance probability (defined per item/attack) when the character is alive. Currently only affects non-humanoid ragdolls. Also note that if CanBeSevered is false, this property doesn't have any effect."), Editable(MinValueFloat = 0, MaxValueFloat = 10, ValueStep = 0.1f, DecimalCount = 2)]
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public float SeveranceProbabilityModifier { get; set; }
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[Serialize("gore", true), Editable]
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@@ -497,6 +497,9 @@ namespace Barotrauma
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[Serialize(1f, true, description: "CAUTION: Not fully implemented. Only use for limb joints that connect non-animated limbs!"), Editable]
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public float Scale { get; set; }
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[Serialize(false, false), Editable(ReadOnly = true)]
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public bool WeldJoint { get; set; }
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public JointParams(XElement element, RagdollParams ragdoll) : base(element, ragdoll) { }
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}
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