Build 0.18.7.0
This commit is contained in:
@@ -227,9 +227,13 @@ namespace Barotrauma
|
||||
{
|
||||
mainLimb = Limbs.FirstOrDefault(l => IsValid(l));
|
||||
}
|
||||
if (mainLimb == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Couldn't find a valid main limb. The limb can't be hidden nor be set to ignore collisions!");
|
||||
mainLimb = Limbs.FirstOrDefault();
|
||||
}
|
||||
}
|
||||
|
||||
bool IsValid(Limb limb) => limb != null && !limb.IsSevered && !limb.IgnoreCollisions && !limb.Hidden;
|
||||
static bool IsValid(Limb limb) => limb != null && !limb.IsSevered && !limb.IgnoreCollisions && !limb.Hidden;
|
||||
return mainLimb;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user