Build 0.18.7.0

This commit is contained in:
Markus Isberg
2022-06-08 21:52:38 +09:00
parent 5a10b444ee
commit 4f5a3bf8b9
56 changed files with 401 additions and 245 deletions
@@ -253,12 +253,12 @@ namespace Barotrauma
if (flipHorizontal)
{
float diff = targetSize.X % (sourceRect.Width * scale.X);
flippedDrawOffset.X = (int)((sourceRect.Width * scale.X - diff) / scale.X);
flippedDrawOffset.X = (int)MathF.Round((sourceRect.Width * scale.X - diff) / scale.X);
}
if (flipVertical)
{
float diff = targetSize.Y % (sourceRect.Height * scale.Y);
flippedDrawOffset.Y = (int)((sourceRect.Height * scale.Y - diff) / scale.Y);
flippedDrawOffset.Y = (int)MathF.Round((sourceRect.Height * scale.Y - diff) / scale.Y);
}
drawOffset += flippedDrawOffset;