Some more hard-coded text removal

This commit is contained in:
Joonas Rikkonen
2017-12-27 14:40:33 +02:00
parent 2894b74edc
commit 4f0b190371
12 changed files with 135 additions and 82 deletions
@@ -52,11 +52,11 @@ namespace Barotrauma
{
settingsFrame = new GUIFrame(new Rectangle(0, 0, 500, 500), null, Alignment.Center, "");
new GUITextBlock(new Rectangle(0, -30, 0, 30), "Settings", "", Alignment.TopCenter, Alignment.TopCenter, settingsFrame, false, GUI.LargeFont);
new GUITextBlock(new Rectangle(0, -30, 0, 30), TextManager.Get("Settings"), "", Alignment.TopCenter, Alignment.TopCenter, settingsFrame, false, GUI.LargeFont);
int x = 0, y = 10;
new GUITextBlock(new Rectangle(0, y, 20, 20), "Resolution", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
new GUITextBlock(new Rectangle(0, y, 20, 20), TextManager.Get("Resolution"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
var resolutionDD = new GUIDropDown(new Rectangle(0, y + 20, 180, 20), "", "", settingsFrame);
resolutionDD.OnSelected = SelectResolution;
@@ -82,11 +82,11 @@ namespace Barotrauma
//fullScreenTick.OnSelected = ToggleFullScreen;
//fullScreenTick.Selected = FullScreenEnabled;
new GUITextBlock(new Rectangle(x, y, 20, 20), "Display mode", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
new GUITextBlock(new Rectangle(x, y, 20, 20), TextManager.Get("DisplayMode"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
var displayModeDD = new GUIDropDown(new Rectangle(x, y + 20, 180, 20), "", "", settingsFrame);
displayModeDD.AddItem("Fullscreen", WindowMode.Fullscreen);
displayModeDD.AddItem("Windowed", WindowMode.Windowed);
displayModeDD.AddItem("Borderless windowed", WindowMode.BorderlessWindowed);
displayModeDD.AddItem(TextManager.Get("Fullscreen"), WindowMode.Fullscreen);
displayModeDD.AddItem(TextManager.Get("Windowed"), WindowMode.Windowed);
displayModeDD.AddItem(TextManager.Get("BorderlessWindowed"), WindowMode.BorderlessWindowed);
displayModeDD.SelectItem(GameMain.Config.WindowMode);
@@ -94,7 +94,7 @@ namespace Barotrauma
y += 70;
GUITickBox vsyncTickBox = new GUITickBox(new Rectangle(0, y, 20, 20), "Enable vertical sync", Alignment.CenterY | Alignment.Left, settingsFrame);
GUITickBox vsyncTickBox = new GUITickBox(new Rectangle(0, y, 20, 20), TextManager.Get("EnableVSync"), Alignment.CenterY | Alignment.Left, settingsFrame);
vsyncTickBox.OnSelected = (GUITickBox box) =>
{
VSyncEnabled = !VSyncEnabled;
@@ -108,13 +108,13 @@ namespace Barotrauma
y += 70;
new GUITextBlock(new Rectangle(0, y, 100, 20), "Sound volume:", "", settingsFrame);
new GUITextBlock(new Rectangle(0, y, 100, 20), TextManager.Get("SoundVolume"), "", settingsFrame);
GUIScrollBar soundScrollBar = new GUIScrollBar(new Rectangle(0, y + 20, 150, 20), "", 0.1f, settingsFrame);
soundScrollBar.BarScroll = SoundVolume;
soundScrollBar.OnMoved = ChangeSoundVolume;
soundScrollBar.Step = 0.05f;
new GUITextBlock(new Rectangle(0, y + 40, 100, 20), "Music volume:", "", settingsFrame);
new GUITextBlock(new Rectangle(0, y + 40, 100, 20), TextManager.Get("MusicVolume"), "", settingsFrame);
GUIScrollBar musicScrollBar = new GUIScrollBar(new Rectangle(0, y + 60, 150, 20), "", 0.1f, settingsFrame);
musicScrollBar.BarScroll = MusicVolume;
musicScrollBar.OnMoved = ChangeMusicVolume;
@@ -123,7 +123,7 @@ namespace Barotrauma
x = 200;
y = 10;
new GUITextBlock(new Rectangle(x, y, 20, 20), "Content package", "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
new GUITextBlock(new Rectangle(x, y, 20, 20), TextManager.Get("ContentPackage"), "", Alignment.TopLeft, Alignment.TopLeft, settingsFrame);
var contentPackageDD = new GUIDropDown(new Rectangle(x, y + 20, 200, 20), "", "", settingsFrame);
contentPackageDD.OnSelected = SelectContentPackage;
@@ -135,7 +135,7 @@ namespace Barotrauma
}
y += 50;
new GUITextBlock(new Rectangle(x, y, 100, 20), "Controls:", "", settingsFrame);
new GUITextBlock(new Rectangle(x, y, 100, 20), TextManager.Get("Controls"), "", settingsFrame);
y += 30;
var inputNames = Enum.GetNames(typeof(InputType));
for (int i = 0; i < inputNames.Length; i++)
@@ -151,7 +151,7 @@ namespace Barotrauma
y += 20;
}
applyButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Apply", Alignment.BottomRight, "", settingsFrame);
applyButton = new GUIButton(new Rectangle(0, 0, 100, 20), TextManager.Get("ApplySettingsButton"), Alignment.BottomRight, "", settingsFrame);
applyButton.OnClicked = ApplyClicked;
}
@@ -240,7 +240,7 @@ namespace Barotrauma
if (GameMain.GraphicsWidth != GameMain.Config.GraphicsWidth || GameMain.GraphicsHeight != GameMain.Config.GraphicsHeight)
{
new GUIMessageBox("Restart required", "You need to restart the game for the resolution changes to take effect.");
new GUIMessageBox(TextManager.Get("RestartRequiredLabel"), TextManager.Get("RestartRequiredText"));
}
return true;