Registered and added Event types to default lib
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@@ -54,10 +54,13 @@ defaultLib["CharacterType"] = CreateEnum("Barotrauma.CharacterType")
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defaultLib["MissionType"] = CreateEnum("Barotrauma.MissionType")
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defaultLib["InputType"] = CreateStatic("Barotrauma.InputType")
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defaultLib["EventPrefab"] = CreateStatic("Barotrauma.EventPrefab", true)
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defaultLib["EventSet"] = CreateStatic("Barotrauma.EventSet", true)
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defaultLib["EventManagerSettings"] = CreateStatic("Barotrauma.EventManagerSettings", true)
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defaultLib["Inventory"] = CreateStatic("Barotrauma.Inventory")
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defaultLib["CharacterInventory"] = CreateStatic("Barotrauma.CharacterInventory")
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defaultLib["ItemInventory"] = CreateStatic("Barotrauma.ItemInventory")
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defaultLib["Inventory"] = CreateStatic("Barotrauma.Inventory", true)
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defaultLib["CharacterInventory"] = CreateStatic("Barotrauma.CharacterInventory", true)
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defaultLib["ItemInventory"] = CreateStatic("Barotrauma.ItemInventory", true)
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defaultLib["ContentPackageManager"] = CreateStatic("Barotrauma.ContentPackageManager")
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defaultLib["GameSettings"] = CreateStatic("Barotrauma.GameSettings")
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defaultLib["RichString"] = CreateStatic("Barotrauma.RichString", true)
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