Fixed shiftsummary showing info for the wrong quest

This commit is contained in:
Regalis
2016-01-20 00:22:11 +02:00
parent 9405df006a
commit 4dd48d7bf2
6 changed files with 20 additions and 13 deletions
@@ -16,7 +16,7 @@ namespace Barotrauma
public override Vector2 RadarPosition
{
get { return radarPosition; }
get { return monster != null && !monster.IsDead ? radarPosition : Vector2.Zero; }
}
public MonsterMission(XElement element)
@@ -20,7 +20,7 @@ namespace Barotrauma
{
get
{
return ConvertUnits.ToDisplayUnits(item.SimPosition);
return state>0 ? Vector2.Zero : ConvertUnits.ToDisplayUnits(item.SimPosition);
}
}