WIP Lua script management service

This commit is contained in:
Evil Factory
2025-12-27 00:08:53 -03:00
committed by Maplewheels
parent aa7e825e70
commit 4d97a427f9
4 changed files with 121 additions and 250 deletions
@@ -7,35 +7,5 @@ namespace Barotrauma.LuaCs.Services.Safe;
/// </summary>
public interface ILuaDataService : ILuaService
{
/// <summary>
/// Returns stored table for the given object if it exists.
/// </summary>
/// <param name="obj"></param>
/// <param name="tableName"></param>
/// <returns>The table data or null if none exists.</returns>
Table GetObjectTable(object obj, string tableName);
/// <summary>
/// Returns stored table data under the given name if it exists.
/// </summary>
/// <param name="tableName"></param>
/// <returns>The table data or null if none exists.</returns>
Table GetTable(string tableName);
/// <summary>
/// Returns stored table data for the given object or creates a new table if one doesn't exist.
/// </summary>
/// <remarks>Note: tables are stored using weak references and will be automatically deleted when the object is
/// garbage collected.</remarks>
/// <param name="obj"></param>
/// <param name="tableName"></param>
/// <returns></returns>
Table GetOrCreateObjectTable(object obj, string tableName);
/// <summary>
/// Returns stored table data or creates a new table if one doesn't exist.
/// </summary>
/// <param name="tableName"></param>
/// <returns></returns>
Table GetOrCreateTable(string tableName);
}