Configured combat strengths for all enemy types, tweaked attack priorities & movement parameters
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@@ -6,6 +6,14 @@
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<sound file="Content/Characters/Moloch/idle1.ogg" state="None" range="3000"/>
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<sound file="Content/Characters/Moloch/idle2.ogg" state="None" range="3000"/>
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<ai
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combatstrength="1200"
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attackpriorityhumans="40.0"
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attackpriorityrooms="50.0"
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attackprioritystronger="-100.0"
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attackcooldown="15.0"
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sight="0.5" hearing="1.0"/>
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<ragdoll waveamplitude="0.0" swimspeed="2.0" mirror="true" rotatetowardsmovement="false" headangle="-90" canentersubmarine="false">
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<collider radius ="230"/>
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@@ -60,8 +68,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0"
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attackweaker="50.0" attackstronger="-30.0"
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attackcooldown="15.0"
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sight="0.5" hearing="1.0"/>
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</Character>
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