Configured combat strengths for all enemy types, tweaked attack priorities & movement parameters
This commit is contained in:
@@ -6,9 +6,21 @@
|
||||
<sound file="Content/Characters/Crawler/idle1.ogg" state="None" range="500"/>
|
||||
<sound file="Content/Characters/Crawler/idle2.ogg" state="None" range="500"/>
|
||||
|
||||
<ai
|
||||
combatstrength="100"
|
||||
attackpriorityhumans="500"
|
||||
attackpriorityrooms="50.0"
|
||||
attackpriorityweaker="50"
|
||||
attackprioritystronger="-60"
|
||||
sight="0.5"
|
||||
hearing="1.0"
|
||||
fleehealththreshold="10"
|
||||
attackcooldown="3.0"/>
|
||||
|
||||
<ragdoll headposition="50" headangle="-70"
|
||||
waveamplitude="2.0" wavelength="5000"
|
||||
swimspeed="3.0" walkspeed="2.0"
|
||||
waveamplitude="2.0" wavelength="3000"
|
||||
swimspeed="2.0" walkspeed="2.0"
|
||||
runspeedmultiplier="2" swimspeedmultiplier="2.0"
|
||||
stepsize ="15.0,20.0"
|
||||
legtorque="10"
|
||||
flip="true">
|
||||
@@ -75,10 +87,5 @@
|
||||
<joint limb1="0" limb1anchor="13,-35" limb2="8" limb2anchor="0,14" lowerlimit="-270" upperlimit="-180"/>
|
||||
<joint limb1="8" limb1anchor="0,-17" limb2="9" limb2anchor="0,-17" lowerlimit="-350" upperlimit="-190"/>
|
||||
</ragdoll>
|
||||
|
||||
<ai attackhumans="500" attackrooms="50.0" attackweaker="50" attackstronger="-30"
|
||||
sight="0.5" hearing="1.0"
|
||||
fleehealththreshold="10"
|
||||
attackcooldown="3.0"/>
|
||||
</Character>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user