Configured combat strengths for all enemy types, tweaked attack priorities & movement parameters
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@@ -2,6 +2,15 @@
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<Character name ="charybdis" humanoid="false" health="1000.0" bleedingdecreasespeed="0.2">
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<sound file="Content/Characters/Charybdis/charybdisattack.ogg" state="Attack" range="8000" />
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<ai
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combatstrength="1500"
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attackpriorityhumans="100.0"
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attackpriorityrooms="50.0"
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attackpriorityweaker="50"
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attackprioritystronger="-30"
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sight="0.5"
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hearing="1.0"/>
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<ragdoll waveamplitude="150.0" wavelength="10000" swimspeed="4.0" scale="1.5" canentersubmarine="false">
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@@ -37,5 +46,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" combatstrength="1500" sight="0.5" hearing="1.0"/>
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</Character>
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