Configured combat strengths for all enemy types, tweaked attack priorities & movement parameters
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@@ -8,6 +8,16 @@
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<sound file="Content/Characters/Carrier/carrier3.ogg" state="None" range="4000"/>
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<sound file="Content/Characters/Carrier/ping.ogg" state="Die" range="3000"/>
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<ai
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combatstrength="1000"
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attackpriorityhumans="100.0"
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attackpriorityrooms="50.0"
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attackpriorityweaker="0.0"
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attackprioritystronger="-80.0"
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attackcooldown="15.0"
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sight="0.5"
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hearing="1.0"/>
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<ragdoll waveamplitude="0.0" swimspeed="4.0" mirror="true" rotatetowardsmovement="false" headangle="-90" canentersubmarine="false">
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@@ -52,9 +62,4 @@
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0"
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attackweaker="0.0" attackstronger="-50.0"
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attackcooldown="15.0"
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combatstrength="1000"
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sight="0.5" hearing="1.0"/>
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</Character>
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