Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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NuGet.Config
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12
NuGet.Config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
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</packageSources>
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<disabledPackageSources>
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<add key="Microsoft and .NET" value="true" />
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</disabledPackageSources>
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<config>
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<add key="repositoryPath" value=".\Libraries\NuGet" />
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</config>
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</configuration>
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