Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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#region MIT License
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/*Copyright (c) 2012-2013, 2016 Robert Rouhani <robert.rouhani@gmail.com>
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SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.*/
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#endregion
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using System;
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using System.Linq;
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using System.Runtime.InteropServices;
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using SharpFont.PostScript.Internal;
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namespace SharpFont.PostScript
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{
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/// <summary>
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/// A structure used to represent CID Face information.
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/// </summary>
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public class FaceInfo
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{
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#region Fields
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private IntPtr reference;
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private FaceInfoRec rec;
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#endregion
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#region Constructors
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internal FaceInfo(IntPtr reference)
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{
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Reference = reference;
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}
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#endregion
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#region Properties
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/// <summary>
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/// The name of the font, usually condensed from FullName.
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/// </summary>
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public string CidFontName
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{
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get
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{
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return rec.cid_font_name;
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}
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}
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/// <summary>
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/// The version number of the font.
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/// </summary>
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public int CidVersion
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{
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get
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{
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return (int)rec.cid_version;
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}
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}
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/// <summary>
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/// Gets the string identifying the font's manufacturer.
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/// </summary>
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public string Registry
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{
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get
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{
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return rec.registry;
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}
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}
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/// <summary>
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/// Gets the unique identifier for the character collection.
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/// </summary>
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public string Ordering
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{
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get
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{
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return rec.ordering;
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}
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}
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/// <summary>
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/// Gets the identifier (supplement number) of the character collection.
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/// </summary>
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public int Supplement
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{
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get
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{
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return rec.supplement;
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}
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}
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/// <summary>
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/// Gets the dictionary of font info that is not used by the PostScript interpreter.
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/// </summary>
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public FontInfo FontInfo
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{
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get
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{
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return new FontInfo(rec.font_info);
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}
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}
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/// <summary>
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/// Gets the coordinates of the corners of the bounding box.
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/// </summary>
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public BBox FontBBox
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{
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get
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{
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return rec.font_bbox;
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}
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}
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/// <summary>
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/// Gets the value to form UniqueID entries for base fonts within a composite font.
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/// </summary>
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[CLSCompliant(false)]
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public uint UidBase
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{
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get
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{
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return (uint)rec.uid_base;
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}
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}
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/// <summary>
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/// Gets the number of entries in the XUID array.
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/// </summary>
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public int XuidCount
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{
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get
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{
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return rec.num_xuid;
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}
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}
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/// <summary>
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/// Gets the extended unique IDS that identify the form, which allows
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/// the PostScript interpreter to cache the output for reuse.
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/// </summary>
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[CLSCompliant(false)]
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public uint[] Xuid
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{
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get
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{
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return rec.xuid.Select(x => (uint)x).ToArray();
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}
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}
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/// <summary>
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/// Gets the offset in bytes to the charstring offset table.
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/// </summary>
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[CLSCompliant(false)]
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public uint CidMapOffset
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{
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get
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{
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return (uint)rec.cidmap_offset;
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}
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}
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/// <summary>
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/// Gets the length in bytes of the FDArray index.
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/// A value of 0 indicates that the charstring offset table doesn't contain
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/// any FDArray indexes.
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/// </summary>
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public int FDBytes
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{
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get
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{
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return rec.fd_bytes;
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}
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}
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/// <summary>
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/// Gets the length of the offset to the charstring for each CID in the CID font.
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/// </summary>
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public int GDBytes
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{
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get
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{
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return rec.gd_bytes;
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}
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}
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/// <summary>
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/// Gets the number of valid CIDs in the CIDFont.
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/// </summary>
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[CLSCompliant(false)]
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public uint CidCount
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{
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get
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{
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return (uint)rec.cid_count;
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}
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}
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/// <summary>
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/// Gets the number of entries in the FontDicts array.
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/// </summary>
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public int DictsCount
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{
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get
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{
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return rec.num_dicts;
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}
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}
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/// <summary>
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/// Gets the set of font dictionaries for this font.
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/// </summary>
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public FaceDict FontDicts
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{
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get
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{
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return new FaceDict(PInvokeHelper.AbsoluteOffsetOf<FaceInfoRec>(Reference, "font_dicts"));
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}
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}
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/// <summary>
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/// The offset of the data.
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/// </summary>
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[CLSCompliant(false)]
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public uint DataOffset
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{
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get
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{
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return (uint)rec.data_offset;
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}
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}
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internal IntPtr Reference
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{
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get
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{
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return reference;
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}
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set
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{
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reference = value;
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rec = PInvokeHelper.PtrToStructure<FaceInfoRec>(reference);
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}
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}
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#endregion
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}
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}
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