Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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#region MIT License
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/*Copyright (c) 2012-2013 Robert Rouhani <robert.rouhani@gmail.com>
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SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.*/
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#endregion
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using System;
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using System.Runtime.InteropServices;
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using SharpFont.Internal;
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namespace SharpFont
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{
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/// <summary>
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/// A structure used to indicate how to open a new font file or stream. A pointer to such a structure can be used
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/// as a parameter for the functions <see cref="Library.OpenFace"/> and <see cref="Face.AttachStream"/>.
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/// </summary>
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/// <remarks>
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/// The stream type is determined by the contents of <see cref="Flags"/> which are tested in the following order by
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/// <see cref="Library.OpenFace"/>:
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/// <list type="bullet">
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/// <item><description>
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/// If the <see cref="OpenFlags.Memory"/> bit is set, assume that this is a memory file of <see cref="MemorySize"/>
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/// bytes, located at <see cref="MemoryBase"/>. The data are are not copied, and the client is responsible for
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/// releasing and destroying them after the corresponding call to <see cref="Face.Dispose()"/>.
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/// </description></item>
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/// <item><description>
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/// Otherwise, if the <see cref="OpenFlags.Stream"/> bit is set, assume that a custom input stream
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/// <see cref="Stream"/> is used.
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/// </description></item>
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/// <item><description>
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/// Otherwise, if the <see cref="OpenFlags.PathName"/> bit is set, assume that this is a normal file and use
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/// <see cref="PathName"/> to open it.
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/// </description></item>
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/// <item><description>
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/// If the <see cref="OpenFlags.Driver"/> bit is set, <see cref="Library.OpenFace"/> only tries to open the file
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/// with the driver whose handler is in <see cref="Driver"/>.
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/// </description></item>
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/// <item><description>
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/// If the <see cref="OpenFlags.Params"/> bit is set, the parameters given by <see cref="ParamsCount"/> and
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/// <see cref="Params"/> is used. They are ignored otherwise.
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/// </description></item>
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/// </list>
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/// Ideally, both the <see cref="PathName"/> and <see cref="Params"/> fields should be tagged as ‘const’; this is
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/// missing for API backwards compatibility. In other words, applications should treat them as read-only.
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/// </remarks>
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public sealed class OpenArgs
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{
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#region Fields
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private IntPtr reference;
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private OpenArgsRec rec;
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#endregion
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#region Constructors
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internal OpenArgs(IntPtr reference)
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{
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Reference = reference;
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}
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#endregion
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#region Properties
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/// <summary>
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/// Gets a set of bit flags indicating how to use the structure.
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/// </summary>
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public OpenFlags Flags
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{
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get
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{
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return rec.flags;
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}
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}
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/// <summary>
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/// Gets the first byte of the file in memory.
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/// </summary>
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public IntPtr MemoryBase
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{
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get
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{
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return rec.memory_base;
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}
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}
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/// <summary>
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/// Gets the size in bytes of the file in memory.
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/// </summary>
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public int MemorySize
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{
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get
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{
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return (int)rec.memory_size;
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}
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}
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/// <summary>
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/// Gets a pointer to an 8-bit file pathname.
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/// </summary>
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public string PathName
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{
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get
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{
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return rec.pathname;
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}
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}
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/// <summary>
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/// Gets a handle to a source stream object.
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/// </summary>
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public FTStream Stream
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{
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get
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{
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return new FTStream(rec.stream);
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}
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}
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/// <summary>
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/// Gets the font driver to use to open the face. If set to 0, FreeType tries to load the face with each one of
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/// the drivers in its list.
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/// </summary>
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/// <remarks>This field is exclusively used by <see cref="Library.OpenFace"/>.</remarks>
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public Module Driver
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{
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get
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{
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return new Module(rec.driver);
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}
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}
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/// <summary>
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/// Gets the number of extra parameters.
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/// </summary>
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public int ParamsCount
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{
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get
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{
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return rec.num_params;
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}
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}
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/// <summary>
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/// Gets the extra parameters passed to the font driver when opening a new face.
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/// </summary>
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public Parameter[] Params
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{
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get
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{
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int count = ParamsCount;
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if (count == 0)
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return null;
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Parameter[] parameters = new Parameter[count];
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IntPtr array = rec.@params;
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for (int i = 0; i < count; i++)
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{
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parameters[i] = new Parameter(new IntPtr(array.ToInt64() + ParameterRec.SizeInBytes * i));
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}
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return parameters;
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}
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}
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internal IntPtr Reference
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{
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get
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{
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return reference;
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}
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set
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{
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reference = value;
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rec = PInvokeHelper.PtrToStructure<OpenArgsRec>(reference);
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}
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}
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#endregion
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}
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}
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