Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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#region MIT License
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/*Copyright (c) 2012-2014 Robert Rouhani <robert.rouhani@gmail.com>
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SharpFont based on Tao.FreeType, Copyright (c) 2003-2007 Tao Framework Team
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.*/
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#endregion
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using System;
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using System.Runtime.InteropServices;
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using SharpFont.Internal;
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namespace SharpFont
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{
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/// <summary>
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/// Describe a function used to destroy the ‘client’ data of any FreeType object. See the description of the
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/// <see cref="Generic"/> type for details of usage.
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/// </summary>
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/// <param name="object">
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/// The address of the FreeType object which is under finalization. Its client data is accessed through its
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/// ‘generic’ field.
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/// </param>
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void GenericFinalizer(IntPtr @object);
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/// <summary><para>
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/// Client applications often need to associate their own data to a variety of FreeType core objects. For example,
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/// a text layout API might want to associate a glyph cache to a given size object.
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/// </para><para>
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/// Most FreeType object contains a ‘generic’ field, of type <see cref="Generic"/>, which usage is left to client
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/// applications and font servers.
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/// </para><para>
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/// It can be used to store a pointer to client-specific data, as well as the address of a ‘finalizer’ function,
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/// which will be called by FreeType when the object is destroyed (for example, the previous client example would
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/// put the address of the glyph cache destructor in the ‘finalizer’ field).
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/// </para></summary>
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[Obsolete("Use the Tag property and Disposed event.")]
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public class Generic
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{
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#region Fields
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private GenericRec rec;
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#endregion
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#region Constructors
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/// <summary>
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/// Initializes a new instance of the <see cref="Generic"/> class.
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/// </summary>
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/// <param name="data">
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/// A typeless pointer to some client data. The data it cointains must stay fixed until finalizer is called.
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/// </param>
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/// <param name="finalizer">A delegate that gets called when the contained object gets finalized.</param>
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public Generic(IntPtr data, GenericFinalizer finalizer)
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{
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rec.data = data;
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//rec.finalizer = finalizer;
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}
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internal Generic(GenericRec genInternal)
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{
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rec = genInternal;
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}
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internal Generic(IntPtr reference)
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{
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rec = PInvokeHelper.PtrToStructure<GenericRec>(reference);
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}
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internal Generic(IntPtr reference, int offset)
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: this(new IntPtr(reference.ToInt64() + offset))
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{
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}
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#endregion
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#region Properties
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/// <summary>
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/// Gets the size of a <see cref="Generic"/>, in bytes.
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/// </summary>
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public static int SizeInBytes
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{
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get
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{
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return Marshal.SizeOf(typeof(GenericRec));
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}
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}
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/// <summary>
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/// Gets or sets a typeless pointer to any client-specified data. This field is completely ignored by the
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/// FreeType library.
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/// </summary>
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public IntPtr Data
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{
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get
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{
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return rec.data;
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}
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set
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{
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rec.data = value;
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}
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}
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/// <summary>
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/// Gets or sets a pointer to a <see cref="GenericFinalizer"/> function, which will be called when the object
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/// is destroyed. If this field is set to NULL, no code will be called.
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/// </summary>
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/*public GenericFinalizer Finalizer
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{
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get
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{
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return rec.finalizer;
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}
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set
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{
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rec.finalizer = value;
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}
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}*/
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#endregion
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#region Methods
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//TODO make this private and build it into the setters if the reference isn't IntPtr.Zero.
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internal void WriteToUnmanagedMemory(IntPtr location)
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{
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Marshal.WriteIntPtr(location, rec.data);
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//Marshal.WriteIntPtr(location, IntPtr.Size, Marshal.GetFunctionPointerForDelegate(rec.finalizer));
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Marshal.WriteIntPtr(location, IntPtr.Size, rec.finalizer);
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}
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#endregion
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}
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}
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