Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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#Output Directory
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/[Bb]inaries
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#OS junk files
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[Tt]humbs.db
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*.DS_Store
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#Visual Studio files
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*.exe
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*.pdb
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*.user
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*.aps
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*.pch
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*.vspscc
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*.vssscc
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*_i.c
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*_p.c
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*.ncb
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*.suo
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*.tlb
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*.tlh
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*.bak
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*.[Cc]ache
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*.ilk
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*.log
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*.lib
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*.sbr
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*.sdf
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ipch/
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obj/
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[Bb]in
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[Dd]ebug*/
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[Rr]elease*/
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Ankh.NoLoad
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#Tooling
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_ReSharper*/
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*.resharper
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[Tt]est[Rr]esult*
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#Subversion files
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.svn
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# Office Temp Files
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~$*
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#MonoDevelop files
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*.userprefs
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*.pidb
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#NuGet
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*.nupkg
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